Edg Geng
EDG
Looking only at Worlds games (moar data)
Team trends
Won every game where they had a lead at 15 Lost 4 out of 5 games where they were behind at 15
-> early-game reliant team, but looks to have a strong early game
Very fast games, with 7 of their games ending before 30 minutes
Fast and loose team
Players trend
Flandre
- Still the secret carry, performing reliably with low investment from his team
- A rock, and a hard one at that
JieJie
- Higher variance, does great when games get bloody
- Needs to find those early kills with Meiko to make it work
Scout
- A second support to the team
- Helped by JieJie but inexistant damage -> he uses his advantage to get Viper ahead
Bot lane
- Highly volatile
- They’re the ones inting in losses
- JieJie is camping for them super hard
Conclusion
YOLO team which wins if they find kills bot early They will try and kill you bot and will die for it
Gen.G
Team trends
They lose more slowly than they win -> Look good at stalling (maybe due to all the Azir)
Not too reliant on early leads but also not great at creating them
Players trends
Rascal
Decidedly average, not bad but not good either Doing his job of being completely ignored
Clid
Decidedly average, not bad but not good either Gen.G wins when he’s playing with his support (much wow)
Bdd
Kinda smashed perkz which props up his stats Average+, which is better than his top and jungle #1 damage dealer in their wins, which is telling a lot when you have Ruler
Get more help from his jungle and support than Scout Looks like the actual carry of the team, and his team properly identified it
Bot lane
Not that high of a support proximity compared to EDG Ruler is a consistent great performer who does not get as much attention as one would think
Conclusion
- Top is in EDG’s favor and junglers are not showing up there
- Mid is Gen.G favored but Scout doesn’t really care
- Gen.G’s bot is more consistent but I’m not sure they’ll be ready to match the bot commitment of EDG