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EDG

Looking only at Worlds games (moar data)

Won every game where they had a lead at 15 Lost 4 out of 5 games where they were behind at 15

-> early-game reliant team, but looks to have a strong early game

Very fast games, with 7 of their games ending before 30 minutes

Fast and loose team

Players trend

Flandre

  • Still the secret carry, performing reliably with low investment from his team
  • A rock, and a hard one at that

JieJie

  • Higher variance, does great when games get bloody
  • Needs to find those early kills with Meiko to make it work

Scout

  • A second support to the team
  • Helped by JieJie but inexistant damage -> he uses his advantage to get Viper ahead

Bot lane

  • Highly volatile
  • They’re the ones inting in losses
  • JieJie is camping for them super hard

Conclusion

YOLO team which wins if they find kills bot early They will try and kill you bot and will die for it

Gen.G

They lose more slowly than they win -> Look good at stalling (maybe due to all the Azir)

Not too reliant on early leads but also not great at creating them

Rascal

Decidedly average, not bad but not good either Doing his job of being completely ignored

Clid

Decidedly average, not bad but not good either Gen.G wins when he’s playing with his support (much wow)

Bdd

Kinda smashed perkz which props up his stats Average+, which is better than his top and jungle #1 damage dealer in their wins, which is telling a lot when you have Ruler

Get more help from his jungle and support than Scout Looks like the actual carry of the team, and his team properly identified it

Bot lane

Not that high of a support proximity compared to EDG Ruler is a consistent great performer who does not get as much attention as one would think

Conclusion

  • Top is in EDG’s favor and junglers are not showing up there
  • Mid is Gen.G favored but Scout doesn’t really care
  • Gen.G’s bot is more consistent but I’m not sure they’ll be ready to match the bot commitment of EDG

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